I worked from early 2004 on Crysis, and especially on the alien methagen concept arts.
I also made the high poly modeling for the final version of this creature.
In addition, I created the HUD prototypes and flash animations for the first version of what became the actual and final HUD.
I also made some texture works and high poly modeling assets.


 

Ryse : Son of Rome
Crysis 2
Crysis
Other works

 



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